totally accurate gun simulator script pastebin

totally accurate gun simulator script pastebin

| 0.21 KB, We use cookies for various purposes including analytics. Pasted: Feb 26, 2022, 7:42:57 pm 0 . TWEET. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. -----------------------------------------------------------------------------ONLY EDIT THESE VALUES!!!!! Add comment. Privacy Policy. 21 min ago Not a member of Pastebin yet? He has been building websites for over 20 years and has been gaming for even longer. 21 min ago Never . Copy one of the codes from our list, paste it into the box, and hit redeem to receive your reward! Survive And Kill Rainbow Friends The Killer. Save my nickname and email in this browser for the next time I comment. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Work At a Pizza Place FE DELETE TOOL, KICK PLAYERS & MORE! Gun Simulator GUI Scripthttps://pastebin.com/n6SntXCWSubscribe here: https://www.youtube.com/channel/UCr5-heswxng6ue-12JmyRKA?sub_confirmation=1Buy Synapse X (exploit I use): https://x.synapse.to/Soundtracks : Better Days - LAKEY INSPIRED (All credits go to LAKEY INSPIRED for the Music)Check out LAKEY INSPIRED's Channel: https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2QCheck out LAKEY INSPIRED's Soundcloud: https://soundcloud.com/lakeyinspired Discord Support Server: https://discord.gg/B4e8SJVsuper good scriptdefinitely a go to script when playing gun simulatoroh and goldenfreddy316 doesn't simp for roblox pixel it was just a joke lolSubscribe for more ad-free scripts and exploits. Totally Accurate Gun Simulator 77% 8 Pee Sim 40% 0 Hungry Zombies Every Second You Get +1 Cash 85% 3 Realistic Gun Testing 48% 1 Realistic Gun Game 54% 2 Pixel Gun Tower Defense 91% 160 Realistic Guns (FPS Shooter) 50% 136 mid eastern conflict sim 76% 53 Destroy The Ship! VIP SERVER OWNERS GET FREE ADMIN + MOD PANEL WHICH IS THE SANDBOX MODE , Exploiting/Hacking in the game will lead to a permeant BAN in the game, do no attempt to do it otherwise youll be banned FOREVER! Script: (NOT A DOWNLOAD, ITS PASTEBIN)https://kiwiexploits.com/keimu-scripts This is a new script for Totally Accurate Gun Simulator and it works for the latest update as of uploading.This Totally Accurate Gun Simulator script was made by AFriendlyNewUser (v3rm). Pastebin is a website where you can store text online for a set period of time. | 0.22 KB, Lua | Advertisement. | 0.22 KB, Python | 12 min ago 18 min ago 22 min ago Game: Totally Accurate Gun Simulator 30/03/2022 644 Will be able to kill everyone with one button, that it would work to take any weapon, the script works infinite How to download: 1) Click the download button. 3 min ago | 0.22 KB, Python | Script: https://dailypastebin.com/7077/-----Spiritz: https://dailypastebin.c. 18 min ago 21 min ago Also its not obfuscated so u can check if it steals ur bobux too, (script not made by me, credits are included in the pastebin), Scan this QR code to download the app now. | 0.21 KB, Python | By continuing to use Pastebin, you agree to our use of cookies as described in the. (copy/paste) - https://rekonise.com/the-best-gun-simulator-gui-2022-vl8y3, Python | 3 min ago Totally Accurate Gun Simulator SCRIPT | Kill All Players (AFK INF KILLS! GH = false -- [True = RB can't hurt RB.] 24 min ago To find more codes, make sure to follow Flaming Games Development Studios on Twitter, who are the developers of the game. | 0.26 KB, Python | Whether it's scripts, tutorials, memes or anything else - we've got it! 18 min ago By continuing to use Pastebin, you agree to our use of cookies as described in the. The script will be removed or marked as patched! Bye! 18 min ago You can use the cash from ourTotally Accurate Gun Simulatorcodes list to open up crates that will get you some powerful weaponry! Battleship Battles GUI KILL ALL, KILL PLAYER, UNLOCK GAMEPASSES & MORE! Free Roblox Script Totally Accurate Gun Simulator Mod | Insta Kill | No Spread | No Recoil | Inf Ammo 17 min ago A destructive random wacky shooter game with over 475+ different unique weapons and many different maps! Just another trash simulator down the drain, local perfect_aim_firstperson_distance = 28, local SpreadControlRadius = Vector3.new(25, 25, 15), for i,v in pairs(game.Players:GetChildren()) do, if game.Players.LocalPlayer:IsFriendsWith(v.userId) then, game.Players.PlayerAdded:connect(function(player), if game.Players.LocalPlayer:IsFriendsWith(player.userId) then, local FilteringEnabled = workspace.FilteringEnabled, local localplayer = game:GetService("Players").LocalPlayer, local players_service = game:GetService("Players"), local function FindInstance(instance_className, search_directory), for i, v in pairs(search_directory:GetChildren()) do, if v.className == instance_className then, if deathBlock then deathBlock:Destroy() end, deathBlock = Instance.new("Part", workspace), local function ReturnsScreenCoordinatesAsVectorAndFOVChecksAsBool(player, bone), return camera:WorldToScreenPoint(player.Character[bone].Position), local function ReturnsPlayerCheckResults(player), if player.TeamColor == localplayer.TeamColor then, if not (player.Neutral and localplayer.Neutral) then, if FindInstance("ForceField", player.Character) or FindInstance("Humanoid", player.Character, true).MaxHealth == huge then, if FindInstance("Humanoid", player.Character, true).Health == 0 then, local screen_position, in_fov = ReturnsScreenCoordinatesAsVectorAndFOVChecksAsBool(player, "UpperTorso"), local function ReturnsBoneOrFalse(player), return (FilteringEnabled and "Head" or "Left Arm"), if (random(1, 100) <= headshot) and FilteringEnabled then, local function ReturnsViablePlayerOrNil(), aim_through_list[1], aim_through_list[2] = deathBlock, localplayer.Character, local your_character = localplayer.Character, local your_head = your_character and your_character:FindFirstChild "Head", for i, player_being_checked in pairs(players_service:GetPlayers()) do, local player_or_false, targets_coordinates = ReturnsPlayerCheckResults(player_being_checked), local char = player_being_checked.Character, local target_UpperTorso = char and char:FindFirstChild "UpperTorso", if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then, ray_start = your_head.Position + your_head.CFrame.lookVector * 10 + Vector3.new(0, 3, 0), ray_start = your_head.Position + Vector3.new(0, 2, 0), distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, vector = (target_UpperTorso.Position - ray_start), if (not targets_coordinates) or (distance <= closest_distance) then, local new_ray = ray(ray_start, vector.unit * 1000), local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list), if (hit and hit:isDescendantOf(char)) or ignoreWalls then, most_viable_player = player_being_checked, blockName = ReturnsBoneOrFalse(most_viable_player), for i,v in pairs(camera:GetChildren()) do, for q,player in pairs(game.Players:GetPlayers()) do, if player.Character.Head:FindFirstChild("face") then, if player.Character.Head:FindFirstChild("BoxHandleAdornment") then, for i,v in pairs(player.Character:GetChildren()) do, local fakeChams = Instance.new("BoxHandleAdornment", v), local esp = Instance.new("BoxHandleAdornment", camera), if player.TeamColor ~= localplayer.TeamColor then, game.Workspace.ChildAdded:connect(function(child), if child:IsA("Model") or child:IsA("Folder") then, game.Workspace.ChildRemoved:connect(function(child), game.Players.LocalPlayer.Changed:connect(function(), aim_through_list[3].Position = aim_through_list[3].Position + Vector3.new(0,200,0), if lasso then lasso:Destroy() lasso = nil end, lasso = Instance.new("SelectionPointLasso", camera), lasso.Humanoid, lasso.Point = FindInstance("Humanoid", localplayer.Character, true), mouse.Hit.p, lasso = Instance.new("SelectionPartLasso", camera), lasso.Humanoid, lasso.Part = FindInstance("Humanoid", player.Character, true), game.Players.LocalPlayer.Character.UpperTorso, if player.Character.Head and bone_name then, tele_bone.CFrame = CFrame.new(workspace.CurrentCamera.CoordinateFrame.p + workspace.CurrentCamera.CoordinateFrame.lookVector * perfect_aim_firstperson_distance, workspace.CurrentCamera.CoordinateFrame.p), table.insert(aim_through_list, 3, tele_bone), workspace.DescendantRemoving:connect(function(instance), if instance == deathBlock then CreateBlockOfDeath() end, game:GetService("RunService"):BindToRenderStep("First", Enum.RenderPriority.First.Value, function() -- another clusterfuck, if localplayer:GetMouse().Target == deathBlock then return end, local keydown = mouse.KeyDown:connect(function(keys), local keydowns = mouse.KeyDown:connect(function(keys), print("[SILENTAIM] Team Shooting deactivated"), print("[SILENTAIM] Team Shooting activated"), Python | --Make sure you have a part in the gun named Barrel, it is where the laser will shoot from.--, --Just place this script into any gun and edit the values below.--, --Don't edit anything else or risk breaking it.--. 24 min ago Otherwise, we will be updating this wiki with all of the most recent codes, so make sure to bookmark the page! Pastebin . Pastebin.com is the number one paste tool since 2002. NO KEY SYSTEM! Reddit and its partners use cookies and similar technologies to provide you with a better experience. ROBLOX LYRIC SINGING BOT LYRIST VERCEL APP SCRIPT, Do not download any extensions or anything other than, If you find any of the scripts patched or not working, please report it to Forever4D through, Demon Slayer: Midnight Sun Script | FREE GUI KILL AURA, GOD MODE, AUTO FARMS, Demon Slayer: Midnight Sun Script | AUTO CROW, Anime Universe Simulator Script | FREE AUTO FARM GUI. 12 min ago 21 min ago | 0.23 KB, C++ | Recoil = 10 -- [1-10] [1 = Minigun, 10 = Sniper]. UPDATE V4.3.2 -20+ New Weapons!! | 0.22 KB, Python | | 5.90 KB, Python | | Totally Accurate. API tools faq. 12 min ago The *BEST* Gun Simulator GUI - 2022. | 0.23 KB, C++ | Ragdoll Engine Script. All Totally Accurate Gun Simulator Codes: MEGA - Redeem code for 1,000 Cash. totally accurate gun simulator codes, totally accurate battle simulator size, totally accurate battle simulator age rating, totally accurate battle simulator rating, totally accurate gun simulator script pastebin Items Product About Features Apps Browser Extension Support Help Center Community Blog Legal Terms Privacy Rules Youtube Icon Cookie Notice Noob Army Tycoon COLLECT ALL FLOWERS UNTIL YOU REACH 1000 SCRIPT. 66% 323. 15 min ago BedWars INVISIBLE, FLY BYPASS, INSTANT PICKUP & MORE! (May 2023), Wisteria 2 has gone private due to data issues, Revolution Beauty x Fortnite to Unite for Exclusive Makeup Collab, Paranormasight: The Seven Mysteries of Honjo review The cost of love, Nightmare Reaper: A Retro Horror Roguelite Set to Launch on Consoles on May 11th, Possible Game & Watch: Tetris Footage Has Been Released. paste . | 0.22 KB, Python | | 5.90 KB, Python | Warning: Do not download any extensions or anything other than .txt/.lua file, because script will download only in .txt/.lua format or It will redirect you to a pastebin link. 24 min ago Lua | 42 min ago | 9.69 KB . hi so not really a release its more of a re release but yeah what the title says. --------------------------------------------------------------------------------------------------------, --[[local gui = Instance.new("ScreenGui"), local bvl = Instance.new("ImageLabel", bg), bvl.Image = "http://www.roblox.com/asset/?id=56852431", bar.BackgroundColor3 = Color3.new(200/255,0/255,0/255), bg.BackgroundColor3 = Color3.new(200/255,200/255,200/255), ggui.Back.Charge.Size = UDim2.new(0,4,-(script.Charge.Value/100),0)]], local plyr1 = game.Players:findFirstChild(char1.Name), local plyr2 = game.Players:findFirstChild(char2.Name), if plyr1:IsInGroup(GroupID) and plyr2:IsInGroup(GroupID) then, ray1 = Ray.new(Start, End.unit * 999.999), local Part1, TempPos = Workspace:FindPartOnRay(ray1,Ignore), ray2 = Ray.new(TempPos, End.unit * 999.999), local Part2, EndPos = Workspace:FindPartOnRay(ray2,Part1), return Workspace:FindPartOnRay(ray,Ignore), c.Value = game.Players:findFirstChild(script.Parent.Parent.Name), local hum = Part.Parent:findFirstChild("Humanoid"), local hathum = Part.Parent.Parent:findFirstChild("Humanoid"), if hathum ~= nil and hat:IsA("Hat") and AntiGH(hathum.Parent, script.Parent.Parent) then, Part.CFrame = CFrame.new(Part.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))), elseif hum ~= nil and AntiGH(hum.Parent, script.Parent.Parent) then, script.Parent.Barrel.Light.Light.Visible = true, script.Parent.Ammo.Value = script.Parent.Ammo.Value - 1, script.Parent.Barrel.Light.Light.Visible = false, while automatichold == true and script.Parent.Ammo.Value ~= 0 do wait(), local StartPos = script.Parent.Barrel.CFrame.p, local rv = (StartPos-hit).magnitude/(Recoil * 20), local rcl = Vector3.new(math.random(-rv,rv),math.random(-rv,rv),math.random(-rv,rv)), P.BrickColor = BrickColor.new(BulletColor), local SPos = script.Parent.Barrel.CFrame.p, local Part1, Part2, EndPos = RayCast(SPos, (aim-SPos).unit * 999, script.Parent.Parent), P.CFrame = CFrame.new(EndPos, SPos) * CFrame.new(0,0,-enddist/2) * CFrame.Angles(math.rad(90),0,0), P.CFrame = CFrame.new(EndPos, SPos) * CFrame.new(0,0,-MaxDist/2) * CFrame.Angles(math.rad(90),0,0), local Part, Pos = RayCast(SPos, (aim-SPos).unit * 999, script.Parent.Parent), P.CFrame = CFrame.new(Pos, SPos) * CFrame.new(0,0,-dist/2) * CFrame.Angles(math.rad(90),0,0), P.CFrame = CFrame.new(Pos, SPos) * CFrame.new(0,0,-MaxDist/2) * CFrame.Angles(math.rad(90),0,0), torso = Tool.Parent:FindFirstChild("Torso"), torso.weld1.C1 = CFrame.new(-0.25, -0.2, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(350), 0, math.rad(-90)), torso.weld2.C1 = CFrame.new(-1, 0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0), torso.weld1.C1 = CFrame.new(0.5,0,.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 0, math.rad(-40)), torso.weld2.C1 = CFrame.new(-.8, -0.6, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-40), math.rad(-60), 0), if script.Parent.Ammo.Value ~= script.Parent.MaxAmmo.Value then, repeat wait(0.05) script.Parent.Ammo.Value = script.Parent.Ammo.Value + 3 until script.Parent.Ammo.Value >= script.Parent.MaxAmmo.Value, script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value, mouse.Icon = "http://www.roblox.com/asset/?id=70405991", mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), script.Parent.Equipped:connect(onEquipped), script.Parent.Unequipped:connect(onUnequipped), Python |

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